Hi,
I’m using currently using wasmtime and want it to run some basic Iced example from inside.
Based on this : wasi-gfx · GitHub
I understand that Wasi-gfx team forked wgpu library to let it call webgpu.wit interface instead of other low level library.
Nevertheless, I didn’t succeed to build iced with it and the wgpu fork doesn’t look very active. I think they just make a proof of concept which is already very nice but to make run Iced, it’s more complex.
In Iced, dependency are like that if we want to use the GPU :
iced → iced_renderer → iced_wgpu → wgpu
The dependency in Wasi-gfx are :
iced → iced_renderer → iced_wgpu → wgpu (forked) → wasi_webgpu
Since with Wasmtime we are in a runtime, I tihnk the existance of wgpu could be consider as useless since we only need to interact with a defined interface :
I was wondering if implement a third renderer in iced could be a good idea. In order to have this final result :
iced → iced_renderer → iced_wasi_gfx → wasi_webgpu
I would like to know what Iced maintainer think about that ?
If someone already know a little bit about wgpu and/or wasi-gfx, how long could it take for one developer at full time to develop this library ?
Thanks for you opinion ![]()
Maxime.