How is performance compared to egui?

  1. I have a particle system written in WGPU + egui. But I’m really a fan of the elm-architecture style. How does egui compare to iced performance wise?

  2. How easy is it to integrate Iced into my WGPU application?

I can’t speak for performance, although I would say that I think iced is still considered alpha/experimental, with both the core and API liable to change and so performance is not a priority for the team. Equally, since egui is an immediate mode GUI whereas iced is retained, I think any performance metric would depend very heavily on your usage case.

There is an example demonstrating exactly this which seems pretty simple.